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October 6, 2014 Keane Ng
FRYING BACON: A game about frying bacon.
I’ve made another endless, pointless, gameplay-less game about minutiae instead of working on a real game about real things.
You can play it here.

FRYING BACON: A game about frying bacon.

I’ve made another endless, pointless, gameplay-less game about minutiae instead of working on a real game about real things.

You can play it here.

Tags unity, low poly, lowpoly, bacon, games, indiegames, gaming, cooking, fun, take it easy, gamedev, game dev
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August 16, 2014 Keane Ng
Tags gif, low poly, lowpoly, blender, unity, gamedev, game dev
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July 19, 2014 Keane Ng
Tags low poly, lowpoly, blender, face, game dev
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July 1, 2014 Keane Ng
my new game Lake Madeleine is out. 
play it here: keanerie.itch.io/lake-madeleine
it’s a fishing game, sort of, and is as short or as long as you make it. 

my new game Lake Madeleine is out. 

play it here: keanerie.itch.io/lake-madeleine

it’s a fishing game, sort of, and is as short or as long as you make it. 

Tags game dev, lowpoly, low poly, unity, indie games
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April 27, 2014 Keane Ng
Tags low poly, unity, gamedev, gif, ld48, lowpoly, game dev
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March 22, 2014 Keane Ng
a peek at the “Fruit-Focused Ephemerality Simulator” i’ve been working on.

a peek at the “Fruit-Focused Ephemerality Simulator” i’ve been working on.

Tags screenshot saturday, gif, low poly, unity, game dev, apple, 3d, blender, lowpoly, game art
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